Metal Gear Solid 4: Guns Of The Patriots
PS3 Cheat Code
Passwords
Successfully complete the game to unlock the "Password" option at the
"Extras" menu. Then, enter one of the following case-sensitive passwords to
unlock the corresponding bonus when a saved game is resumed or another game is
started. Note: The bonuses will become available when the Mk II can first
be used.
- Desert Eagle Long Barrel: Enter "deskyhstyl" as a password.
- Mk. 23 (SOCOM from Metal Gear Solid): Enter "mekakorkkk" as a
password.
- Mosin Nagant: Enter "mnsoymsyhnto" as a password.
- "Desperate Chase" iPod song: Enter "THOMAS" as a password.
- "Gekko" iPod song: Enter "GEORGE" as a password.
- "Midnight Shadow" iPod song: Enter "THEODORE" as a password.
- "Mobs Alive" iPod song: Enter "ABRAHAM" as a password.
Otacon codes
In Act 4: Shadow Moses, Nuclear Warhead Storage B2, when at Otacon's office,
he will ask you for the code. Enter one of the following codes instead of the
one that Otacon mentions to get the corresponding bonus:
- 100,000 DP: Enter "14893" as a code.
- "Opening - Old L.A. 2040" iPod song: Enter "78925" as a code.
This song increases Snake's accuracy.
- "Policenauts Ending" iPod song: Enter "13462" as a code. This
song causes soldiers held by Snake to fall asleep when touched.
Bonus weapons
Successfully complete the indicated task to unlock the corresponding weapon:
- Desert Eagle, Long Barrel: Get the Fox Emblem.
- MGL-140 grenade launcher: Defeat Raging Raven.
- MK 23: Search under the first truck you see in Act 4.
- Patriot Future Assault Weapon: Successfully complete the game with a
"Big Boss" rank. This weapon has infinite ammunition.
- Rail Gun: Defeat Crying Wolf.
- Race Gun pistol: Successfully complete the game.
- Solar Gun: Collect the five statues (the four Battle Beauties and Frog
Soldier/Haven Troopers) with non-lethal means on their respective idols.
- Thor 45-70: Get the Fox Hound Emblem.
- World War I pistol: Get the Hound Emblem.
Bonus ammunition
Successfully complete the game to unlock the following ammo for purchase from
Drebin:
- Emotive Cry
- Emotive Laughter
- Emotive Rage
- Emotive Scream
- Smoke Grenade Blue
- Smoke Grenade Green
- Smoke Grenade Red
- Smoke Grenade Yellow
Bonus equipment
Successfully complete the indicated task to unlock the corresponding piece of
equipment:
Bandanna: Successfully complete the game without killing anyone,
including Bosses. Alternately, purchase it from Drebin for 5 million Drebin
Points after starting another game session after completing the game. This
item gives you infinite ammunition.
Digital Camera: It is found in the Nomad vehicle during the mission
intermission. Note: It will contain bonus photos if you wait until
Act 4 to get the camera.
Mantis and Sorrow Dolls: Defeat Screaming Mantis.
Scanning Plug S: Log more than ten hours of online play time on the same
profile as your single player game to unlock it for purchase from Drebin.
Stealth Item: Successfully complete the game without instigating an
alert. Note: You can trigger a caution.
Bonus face paint
Successfully complete the indicate task to unlock the corresponding face
paint:
- Big Boss: Get the Big Boss Emblem. When you wear this mask, it causes
enemies near you to cower in fear and/or run away screaming.
- Corpse: Use over 41 continues in a single playthrough.
- Crying Wolf: Defeat Battle Beauty (human form) Crying Wolf by non-lethal
means.
- Drebin: Acquire and keep over 60 weapons.
- FaceCamo: Defeat Battle Beauty Laughing Octopus. This mask functions
like the OctoCamo suit, but just on your head.
- Laughing Octopus: Defeat Battle Beauty (human form) Laughing Octopus by
non-lethal means.
- Metal Gear Solid Snake: Successfully complete Act 3.
- Otacon: Shock or run into Otacon at high speed with Metal Gear Mk. II
during an interactive mission brief.
- Raging Raven: Defeat Battle Beauty (human form) Raging Raven by
non-lethal means.
- Raiden A: Shock or run into Sunny at high speed with Metal Gear Mk. II
during an interactive mission brief.
- Raiden B: Shock or run into Naomi at high speed with Metal Gear Mk. II
during an interactive mission brief.
- Roy Campbell: Shock or run into Campbell at high speed with Metal Gear
Mk. II during an interactive mission brief.
- Screaming Mantis: Defeat Battle Beauty (human form) Screaming Mantis by
non-lethal means.
- Young Snake: Successfully complete Act 2.
- Young Snake with bandanna: Successfully complete Act 2.
Bonus costumes
Successfully complete the indicate task to unlock the corresponding costume:
Altair's Rags (Assassin's Creed): Get the Assassin's Emblem.
Business Suit: Successfully complete the game.
Civilian clothes: Start the Eastern Europe level.
Corpse Camo: Use over 41 continues in a single playthrough.
Metal Gear Solid optical camo: Successfully complete the game without
going into alert phase. Alternately, purchase it from Drebin for 5 million
Drebin Points after starting another game session after completing the game.
This camo makes you completely invisible.
Middle East militia disguise: Go to the Middle East militia safe house.
South American militia disguise: Go to the South American cove valley
village.
iPod songs
Successfully complete the indicated task to unlock the corresponding song on
Snake's iPod. Certain songs have an additional secret effect when played during
the game.
Beyond the Bounds: In Act 4: Shadow Moses, Tank Hangar, after power is
restored, return to the upper catwalk, and explore all the rooms. This song
increases stun damage done by Snake from non-lethal weapons.
Big Boss: Get the Big Boss Emblem. This song increases stun damage and
Snake's accuracy.
Bio-hazard: In Act 3: Europe, Midtown, hold-up a resistance soldier and
body search him. This song causes soldiers held by Snake to scream.
Boktai 2 Theme: During the Act 2 mission briefing, go upstairs in the
Nomad.
Bon Dance: Found in Act 2 in the Marketplace.
Destiny's Call: Received randomly from an allied or neutral militia or
rebel soldier after Snake gives them a healing item. This song causes
soldiers held by Snake to become enraged.
Flowing Destiny: In Act 4: Shadow Moses, Canyon, before leaving the
canyon area, examine the rocky walls for a hole hiding the song. This song
causes soldiers held by Snake to weep.
Inorino Uta: During the Act 1 mission briefing, go upstairs with the Mk
II.
Level 3 Warning: Found in Act 1, Advent Palace.
Lunar Knights Main Theme: During the Act 4 mission briefing, go upstairs
in the Nomad.
Metal Gear 20 Years History - Part 2: Found in Act 4, Warhead Storage
Building B2.
Metal Gear 20 Years History - Part 3: Found in Act 2 at the South America
Confinement Facility in the room with beds inside the house.
Metal Gear Solid Main Theme (The Document Remix): Found in Act 5 under
the hatch to the left at the start of the area.
MGS 4 Love Theme/Action: Received randomly from an allied or neutral
militia or rebel soldier after Snake gives them a healing item. This song
causes soldiers held by Snake to weep.
On Alert: Found in Act 3, Midtown N Sector.
One Night in Neo Kobe City: Found in Act 3, Midtown; hold-up a PMC
soldier.
Opening - Old L.A. 2040: In Act 4: Shadow Moses, Nuclear Warhead Storage
B2, input "78925" into Otacon's lab computer. This song increases Snake's
accuracy.
Policenauts Ending: In Act 4 Shadow Moses, Nuclear Warhead Storage B2,
enter "13462" into Otacon's lab computer. This song causes soldiers held by
Snake to fall asleep when touched.
Rock Me: In Act 2: South America, Confinement Facility, search the island
in the south-eastern quadrant. This song increases the amount of life
recovered from items and other means.
Sailor: In Act 2 South America, Vista Mansion, look between the east wall
and a cargo container. This song increases the amount of life recovered from
items and other means.
Shin Bokura No Taiyou Theme: During the Act 3 mission briefing, go
upstairs in the Nomad.
Show Time: Received randomly from an allied or neutral militia or rebel
soldier after Snake gives them a healing item. This song causes soldiers
held by Snake to scream.
Snake Eater: Get all 40 game clear Emblems. This song increases the
amount of life recovered from items and other means.
Subsistence: Play one game of Metal Gear Online, starting the match with
at least two players. This song increases Snake's accuracy.
Test Subject's Duality: Found in Act 3, Midtown S Sector.
The Best Is Yet To Come: Found in Act 4, Snow Field just before the "Disc
Change" Codec transmission.
The Essence Of Vince: Found in Act 3, Echo's Beacon.
The Fury: In Act 2: South America, Cove Valley Village, search inside the
fire-ravaged house. This song causes soldiers held by Snake to become
enraged.
Theme Of Solid Snake: Found in Act 1, Millennium Park.
Theme Of Tara: Found in Act 1, Militia Safehouse just before seeing the
unmanned flying-bomber on the table.
Warhead Storage: Found in Act 4, Tank Hanger, upper floor ventilation
shaft.
Yell (Dead Cell): Found in Act 4, Casting Facility North.
Zanzibarland Breeze: Found in Act 1, Urban Ruins before intermission
sequences.
Emblems
Successfully complete the indicated task to unlock the corresponding Emblem:
Ant: Shake 50 enemies for items.
Assassin: Successfully complete the game with killing more than 50
enemies with the knife, having over 50 CQC holds, and getting discovered
less than 25 times.
Bear: Choke 100 enemies to death.
Bee: Use the Scanning Plug S or Syringe on 50 enemies.
Big Boss: Successfully complete the game on the Boss Extreme difficulty
without dying, instigating no alerts, killing no enemies (including Bosses),
using no life recovery items, using no stealth suit or bandanna special
items (can possess, but not activate), and with a completion time of less
than 5 hours.
Blue Bird: Give friendly soldiers 50 items.
Centipede: Get fewer than 75 alert phases, fewer than 250 kills, and use
over 25 continues.
Chicken: Get over 150 alert phases, over 500 kills, use over 50
continues, use over 50 recovery items, and complete the game in over 35
hours.
Cow: Activate over 100 alerts.
Crocodile: Have over 400 kills.
Eagle: Get 150 headshots.
Fox: Successfully complete the game on the Naked Normal or higher
difficulty without dying, instigating no more than five alerts, killing no
enemies (including Bosses), using no life recovery items, using no stealth
suit or bandanna special items (can possess, but not activate), and with a
completion time of less than 6 hours.
Fox Hound: Successfully complete the game on the Big Boss Hard or higher
difficulty without dying, instigating no more than three alerts, killing no
enemies (including Bosses), using no life recovery items, using no stealth
suit or bandanna special items (can possess, but not activate), and with a
completion time less than 5 hours and 30 minutes.
Frog: Dive or roll 200 times.
Gecko: Press against walls for a total of one hour.
Giant Panda: Successfully complete the game after 30 cumulative hours of
game play.
Gibbon: Hold up 50 enemies.
Hawk: Be admired by 25 friendly soldiers.
Hog: Get 10 combat highs.
Hound: Successfully complete the game on the Naked Normal or higher
difficulty without dying, instigating no more than three alerts, killing no
enemies (including Bosses), using no life recovery items, using no stealth
suit or bandanna special items (can possess, but not activate), and with a
completion time less than 6 hours and 30 minutes.
Hyena: Pick up 400 dropped weapons.
Inch Worm: Crawl on the ground for a total of one hour.
Jaguar: Get over 76 alert phases, less than 250 kills, and less than 26
continues.
Leopard: Get over 76 alert phases, less than 250 kills, and at least 26
continues.
Little Gray: Collect all 69 weapons.
Lobster: Crouch for a total of 2 hours and 30 minutes.
Mantis: Use no continues, get no alerts, and have a completion time less
than 5 hours.
Octopus: Get no alert phases.
Panther: Get over 76 alert phases, over 251 kills, and less than 26
continues.
Pig: Consume over 40 food items.
Pigeon: Have no kills.
Puma: Get over 76 alert phases, over 251 kills, and at least 26
continues.
Rabbit: Look at 100 Playboy pages.
Raven: Successfully complete the game in less than five hours.
Scarab: Perform 100 dive rolls.
Scorpion: Have less than 75 alert phases, less than 251 kills, and less
than 26 continues.
Spider: Have less than 75 alert phases, at least 251 kills, and at least
26 continues.
Tarantula: Have less than 75 alert phases, at least 251 kills, and less
than 26 continues.
Tortoise: Hide inside a cardboard box or drum barrel for at least one
hour.
Wolf: Use no continues and no recovery items.
Bonus combat vests
Successfully complete the game to unlock new combat vests.
Big Boss Extreme mode
Successfully complete the game to unlock the Big Boss Extreme difficulty.
Replay bonus
Successfully complete the game, and save when prompted to create a cleared
saved game file. Start another game session, encounter Mk II in Act 1, and load
the cleared saved game file to get your Drebin Points, weapons, ammunition,
items, and special items from your previous game.
Alternate ending
If you fight Mantis with a Sixaxis controller, the ending is different than
if you were using a DualShock 3 controller.
Infinite Drebin Points
First, acquire the drum can. You do this by finding the soldier that is
hiding in the can, and using it as a bathroom. After that, go up ahead a few
feet, where you will see three crates. When you have gone past them, you will
see just two crates. You will also see about three rebel soldiers fighting. One
is carrying an RPG and the other two have machine guns. They will die and
respawn continuously. You will have a chance to pick up the RPG after the
soldier has died three times. Do so because each RPG is worth 6,000 Drebin
Points. The important thing is to stay anywhere behind the two crates, otherwise
the trick will not work. Going further than the two crates will stop the
respawning loop of the soldiers dying. The only way to get the RPG without
breaking the respawning loop is to use the Mk II.
Cheaper Drebin prices
Set the PS3 system date to a Wednesday or Sunday, and Drebin will have
cheaper prices. Additionally, all of Drebin's prices are cut by 50% during Act
5.
Extra battery
Save the game during Act 1. Go to the Mission Briefing screen, and select the
saved game from Act 1. Press Square to control the Mk II while on the plane.
Move the Mk II upstairs, and search for an extra battery. Collecting it will
double the operating life of all battery-powered devices in the game.
Statue locations
The statues required to unlock the Solar Gun can be found at the following
locations:
- Frog: In Act 1: Middle East, Advent Palace garage, atop the Nomad
vehicle.
- Octopus: In Act 2: South America, in the Research Lab Boss room, upper
right room.
- Raven: In Act 3: Europe, on the top floor of the human phase of the Boss
fight.
- Wolf: In Act 4: Shadow Moses, behind Snake's starting spot in the human
phase of the Boss fight.
- Mantis: In Act 5: Outer Heaven, near the northern-most door during the
human phase of the fight.
Audio flashbacks
Experience the following audio flashbacks to get 1,000 Drebin Points for some
of them:
Find the crop circle near the river while tracking Naomi in Act 2 after
the Laughing Octopus fight (flashback of the Colonel acting strangely in
Metal Gear Solid 2).
Find the Hind (flashback of the end of the Hind confrontation).
The middle of the helipad (flashback of Hind D speech).
The small shack to the West of the area (flashback of "A surveillance
camera?!").
Enter through either of the vents instead of the door (flashback Master
Miller's introduction).
Stand near the tank hangar's door (flashback of Meryl's "Where I can see
you" speech).
Stand in the decontamination room before the hallway to Otacon's office
(flashback of Cyborg Ninja fighting Genome Soldiers).
Inside Otacon's lab (flashback of Grey Fox's introduction).
Stand in the filled-in trench leading up to the Comm Towers (flashback of
Meryl telling Snake to continue without her).
Climb as far as you can up the Comm Tower nearest where you enter and
walk around (flashback of beginning of the Hind confrontation).
In front of the other Comm Tower, facing the exit (flashback of Otacon's
"What are you fighting for?" speech).
Stand near the door leading back to the room where you fought Vulcan
Raven (flashback of Raven's final speech).
In Shadow Moses, near the elevator (flashback of Infiltration speech).
Return to the crashed Hind chopper after the Crying Wolf fight (flashback
of Liquid Snake being shot down).
Aim the Mk.23 SOCOM while at Shadow Moses (Snake will say "Just like old
times").
Move the camera view directly overhead and move around (Snake will say
"Just like old times").
Control opening commercials
When starting a new game, you are shown two random commercials. You can
change the channel by pressing Up and Down to get new commercials. There is also
a Hideo 1 and Hideo 2 channel, which are like Video 1 and 2.
At the start of the game when the commercials are on, you can press X to
cycle through different channels. You can see a segment where David Hayter is
being interviewed wearing a Solid Eye.
Control intermission sequences
During an intermission sequence, press D-pad Up to zoom the camera in, then
use the Right Analog-stick to pan the camera around. The harder you press Up,
the more zoomed in the camera view. Also, some intermission sequences have
prompts to see it through Snake's eyes by holding L1 (look for the icon at the
top left of the screen) or view flashback images by repeatedly tapping X when a
prompt appears (look for the icon at the top right of the screen). You can also
pause an intermission sequence by pressing Start.
Intermission sequence extras
During the following intermission sequences, press L1 to see secret events:
Laughing Octopus: Laughing Octopus quickly leaps away outside the window
during one of the L1 sequences when you first meet Naomi.
Naomi's chest: In Act 2, after Snake loses his Psyche when Namoi tells
him how long he has, press L1 to look at her chest and recharge Snake's
Psyche.
Naomi upskirt: In Act 2, when Snake's talking to Naomi and drops his
cigarette, use the hidden L1 option to look up her skirt.
Psycho Mantis' ghost: During the first intermission sequence with Beauty
and the Beast, after using the option to look through L1, look to the left
to see the ghost of Psycho Mantis.
Sorrow: During the Psycho Mantis intermission sequence, keep L1 held.
When Psycho Mantis disappears, you will hear Sorrow say something. Hold L1
(even though you are not prompted), and you will see Sorrow. Press X to
start a flashback.
Listening to radio during briefings
During the mission briefings, touch the the radio on the table upstairs with
the Mk II, and it will play music.
By switching the radio on and off in Act 4, you will get different songs,
including a remixed version of the "Love Theme" from Super Smash Bros. Brawl
and the ending theme from Policenauts.
Reset OctoCamo appearance
Shake the Sixaxis controller to return Snake's OctoCamo to its neutral (black
and blue) appearance. Note: This can also be done during intermission
sequences.
View motion capture actor
When a character is first introduced, press R2 to view that character's
motion capture actor instead of his or her voice actor.
Reducing stress
Sit in a box to reduce stress faster.
Regaining Psyche
If something during an intermission sequences causes Snake's Psyche gauge to
decrease, rapidly tap X to replenish it.
Switching stances faster
To switch between crawling and crouch-walking (and back) faster, move forward
while pressing X. Use this trick to get prone behind cover quickly after
crouch-walking past an enemy.
Easy hold-ups
Shoot the tranquilizer gun at your target. Get close to the sleeping target,
and go into the crouch position. An icon will appear to wake the target up.
Press [Action] to wake your target. When he or she is about to wake up, position
yourself at either side or the back of the target. Aim your gun, and Snake
should hold-up the target. This is an easy way to do CQC and knife kills if you
want to get the Assassin's Creed Emblem and costume.
Shoot from inside a dumpster
There are dumpsters throughout the game which you can use to hide. Move in
front of them, and press Triangle when the prompt appears. Once inside, if you
have a handgun, The Operator for example, you can hold L1 to lift up the lid of
the dumpster and aim your gun from inside.
Throw grenades underhanded
While throwing a grenade, lightly hold L1 (default [Aim]) instead of holding
it down completely.
Ignored by PMCs
PMC soldiers will ignore you when wearing Otacon's or one of the Beauty's
face paints if you are not attacking or displaying a weapon. This allows you to
track the Resistance easier.
Faster iPod navigation
Instead of rotating the Right Analog-stick to control the iPod, use Triangle,
Square, Circle, and X.
Secret ghost photographs
Equip the Sorrow Doll, and have the camera from the Nomad. You can use that
camera to find thirty ghosts in Shadow Moses. After taking pictures of them,
they can be viewed in the photo album with a new option. Note: The doll
is only needed to see the ghosts prior to taking the photographs.
In Shadow Moses, when you return to Otacon's office to shut down security and
turn on the power, take a photograph of the area to the left of the
Policenauts poster. When viewed, there will be a superimposed image of Hideo
Kojima's face.
Take a picture of the wolves after the Crying Wolf battle. Sniper Wolf's face
will appear in the corner.
Secret Sunny and Naomi pictures
Do not pick up the camera during the briefing when it first becomes
available. Wait until Act 4 to get the camera, and it will have some funny
pictures of Naomi and Sunny playing around in the kitchen.
Hidden development team autographs
While tracking Naomi, get to where there is a PMC soldier standing next to a
claymore. Move northeast from there to find a metal plate on the ground with
signatures and handprints from the game's developers. Note: Lay down on
it to get the handprint design for your camouflage. Register it to memory, and
you can use it whenever desired.
Hidden crop circle
When you are tracking Naomi's footprints in Act 2 after the Laughing Octopus
fight, you will arrive to a river. Instead of crossing the river, look to your
left. You will see another set of footprints. Follow these, and they will lead
you to a crop circle where you will hear some strange dialog by the Colonel
about an alien abduction.
Vomiting Snake
If you kill a large enough number of enemies in a conflict zone, you will
hear Liquid from Metal Gear Solid say "You enjoy all the killing, that's
why!", and Snake will vomit. Note: You can delay the vomiting by hugging
the wall. The next time you kill someone, however, it will happen again until
you finally vomit.
Glowing eyes
Use the Solid Eye with the Raiden A mask to make Snake's eyes glow.
Posing as statues
In Act 1, go to the place with the two broken statues. Press Triangle to
climb up on the empty statue pedestal in that area. Press Triangle again, and
Snake will assume a statue position, and the OctoCamo will blend in. Keep
pressing Triangle, and Snake will grab the crotch of the statue next to him and
eventually break off that part of the statue.
Altair costume posture
When wearing the Altair costume after unlocking it, there are some changes
Snake will make to his posture. First, he stands with his hands by his sides and
outstretched just like Altair, as opposed to hanging down in front of him with
his fists clenched. This change will only occur when you do not have a weapon
equipped. Second, where Altair had the ring finger on his left hand missing,
Snake bends his up to give a similar visual effect. He will even keep his finger
bent during intermission sequences in which the costume you are currently
wearing appears.
Beauty And The Beast preview
In Act 1, when in the underground hanger/cave, you can use the Mk II to
listen to a wounded PMC soldier's conversation. He will talk about the Beauty
And The Beast group before you actually meet them.
Posing Beauties
After defeating any of the four Beauties, there is a second round where they
walk towards you, trying to grab Snake. During this phase, run from them for
three minutes, and the screen around you and the Beauty will turn white. Take
out the digital camera you obtained from the mission briefings. The Beauty will
stop chasing you and do sexy poses for your camera.
Play the "Oishii ChuhanSeikatsu" Japanese pop song on your iPod while
fighting a Beauty. She will start dancing. If you aim a camera at her, she will
pose.
Beauty And The Beast magazine models
You can buy a magazine with pictures of the models that the Beauty And The
Beast unit were based on from Drebin.
Japanese models on TV
Flick the TV remote with the Mk II to get Japanese models to appear on the
television.
Barely dressed women
Flick the remote for the screen Campbell talks to you on with the Mk II to
see pictures of ladies in their underwear.
Naomi's cleavage
When Naomi is in the Nomad and on the computer talking, use the Mk II to look
at Otacon's computer. His webcam is focused on Naomi's cleavage.
Alternate Rose's shirt
During the third playthrough of the game, when you first meet Rose she will
be wearing a new shirt.
Shake Rose's breasts
When you speak with Rose on the Codec, shake the Sixaxis to make her breasts
move.
Reading Playboy magazine
To look through the Playboy magazine, press R1, then go into first person
view. Then, hold L1 and press Circle to go through the pages. If the game puts
you in third person view, press Triangle to enter first person view to see the
models.
Akina Minami posters
There are two posters of Akina Minami in the Vista mansion. Look at them in
first person view, and Snake will say her name and his Psyche gauge will
increase.
Clearing areas
Clear an area of all enemies in Act 1 or Act 2. All the allied soldiers will
begin to cheer. No additional enemies will respawn in those areas if you return.
Keeping Meryl safe
While fighting Psycho Mantis, CQC Meryl, and inject her with the syringe to
take her safely out of the fight. Note: Mantis might take control of her
again after awhile.
Bypassing Gekkos
Shoot five tranquilizer rounds into the legs of a Gekko. It will collapse and
thrash around on the floor. You can walk past without being spotted while that
is happening.
Easy Gecko kill
When you are in the basement lab at Shadow Moses and the Gecko appears, send
the Mk II to the electric console to the right of the elevator. Note:
This is the same console that was destroyed with the rocket in the original
Metal Gear Solid. Use the Mk II to reactivate the electric floor and destroy
the Gecko.
Defeating Vamp
In the first part of the battle against Vamp, after you get his health low
enough, he will fall down. As he gets up, grab him in a CQC hold, and inject him
with the syringe that you obtained earlier. This will disable his Nanites and
make him mortal.
You do not have to deplete Vamp's health before CQC grabbing him. Hide and
sneak up behind him for a CQC.
Instead of depleting his life, use a tranquilizer gun and shoot his head. He
will fall down, immediately giving you the chance for the CQC.
Rats
Crawl around the vents in Shadow Moses to encounter Rats. When they see
Snake, "!" will appear above their heads, accompanied with a sound. They will
run away. Keep chasing them, and they will repeat the "!" alert. Following the
rats is a good way to get in. If you call Otacon after you see the rats, Snake
will talk about them and how they helped him before.
Long game advisory
If you complete a chapter after 4 a.m., a message will come up during the
install screen (Snake smoking), suggesting that you get up and do some
stretches, and saying that you have been playing awhile.
Mystery man
When tailing a resistance member, if you look behind Snake, you will
occasionally notice a man with a hat and trenchcoat also tailing him. This is
how the Scarabs found the hideout. If you try to shoot him, he will duck away
around the corner and disappear.
Feminine guile comments
Wear one of the Beauty's face paints in Act 3. The Resistance will ask Snake,
"Hey, are you looking for a real man?" The vehicle patrols will also honk at you
as they drive by.
Otacon comments
Call Otacon a few times in Shadow Moses at the part where Snake originally
fought Vulcan Raven in the tank (and is now where two sleeping Geckos are
found). Otacon will say that "Snake is the craziest bad ass who ever lived."
Otacon tech support
Try to access any feature that requires Internet connectivity while not
connected. A chat menu featuring Otacon will appear, and he will try to give you
technical support.
Naomi reflection
During the Act 5 mission briefing, immediately after Otacon lights Snake's
cigarette, he adjusts his glasses. When he does this, you can see a reflection
of Naomi on their lenses.
Dancing Sunny
Play the "Oishii ChuhanSeikatsu" Japanese pop song on Snake's iPod. During
that song, press Start to see Sunny dancing at the bottom left corner.
Sunny's song
In Act 3, while you are trailing the Resistance member, listen to his
whistle. It is what Sunny will hum during mission briefings.
Laughing Octopus straddles Snake
During the fight with Laughing Octopus, lie down on one of the beds face up.
She will straddles you, then Snake will knock her off.
Liquid Ocelot kiss
At the third part of the final fight, when Liquid Ocelot grabs Snake by the
neck, allow the controller to idle. After some time, Liquid Ocelot will kiss
Snake on the cheek.
Message from Liquid
In Act 5, if you die and wait an extended period to select "Continue" or
"Exit", you will hear Liquid say "It's not over yet, brother!", and the "Exit"
button will change to read "Exist". Using it will move your selection over to
"Continue", but then you will have the option to exit again.
After death messages
After dying, call Rose to hear a conversation about Snake having dreams of
being killed or a comment from Snake saying that he feels like he has died once
before.
Controlling briefing projector
During the Act 5 mission briefing, use the Left Analog-stick to change the
projection's height on the screen. This will make some of the attendees angry.
Trailing wolves
Tranq Crying Wolf, and the wolves in that area will follow you.
Attacking wolves
In Act 4, kill one of the wolves after you defeat Crying Wolf. The others
will attack you. Call Otacon, and he will wince. Call Rose, and she will tell
you that animal cruelty is the first sign of criminal behavior, and says that
she will have you psychologically assessed if you continue to kill them.
FROG soldier reaction to searches
Hold up a FROG soldier, and body search them. When you would normally ball
crush a male prisoner, they will say "You men are all the same", "You're
disgusting!", or "Ugh" and kick you.
When you search a FROG soldier when they have no items, she will giggle as if
ticklish.
When you search a FROG soldier and touch her chest, sometime she will moan or
say "You're pretty good at this".
Militia soldier execution
Sneak through the first part after the opening, and go through the buildings.
At the building to the right of where the APC shows up, crawl under the rubble.
You will see a militia soldier get brutally shot after pleading for his life.
No smoking sign
Whenever Snake is smoking there is always a no smoking sign behind him.
Urination
When tracking Naomi in Act 2, look to the right when crossing the river to
see a guard relieving himself.
Follow the resistance member in Act 3 to see him urinating in the fountain in
the small park.
In the central park during Act 3, there is a statue that Snake can interact
and imitate. Stay in that pose until a resistance member appears, and he will
urinate on you.
Boktai: The Sun Is In Your Hands reference
There is a gun called the "Stun Gun" which is actually a reference to one of
Hideo Kojima's older games, Boktai: The Sun Is In Your Hands for the Game
Boy Advance. This is confirmed when Solid Snake raises the gun towards the sun
to recharge and yells out "Sunlight", much like the main character did in
Boktai.
Hideo Kojima references
After defeating Screaming Mantis and immediately after Psycho Mantis vibrates
your controller, keep pressing X to see Hideo Kojima.
If you prolong the Psycho Mantis fight long enough, the game will show the
opening screen, except the word "Kojima" will replace "Konami". The game will
then resume the Psycho Mantis fight.
Press L1 to examine the .50 Cal Anti-Material Sniper Rifle to see
"Recommended by Hideo Kojima."
When Snake hides from the two Irvings next to the box of watermelons, the box
reads "No Place For Hideo."
You can see a ghost image of Hideo Kojima in Otacon's lab using the camera.
It is between Policenauts and the poster that from a distance reads "Final
Fantasy VI".
On the computer, the term "Video 2" is called "Hideo 2".
Lost reference
When the game first begins, the channels on the television are numbered 15,
16, 23, and 42, which are part of the number sequence from the television show
Lost.
Lunar Knights reference
The monitor for the PC used by Sunny has a Lunar Knights screensaver.
Metal Gear Solid references
During the Act 1 FROG attack sequence, attack Meryl. She will say the same
things she said when you attacked her in Metal Gear Solid.
The password Johnny puts in to disable the laser trip trap is "MERYL
SILVERBURGH".
You fight Crying Wolf in the same area you fought Sniper Wolf.
You can find the Hind D still in the Snowfield where you fight Crying Wolf.
During the Mantis fight, switch your controller ports when your television
switches to "Hideo 2". Otacon will come on the Codec and notify you that the
trick does not work twice. You will also get a suggestion about destroying the
bust.
When you die in Act 4, the "Game Over" music from the first Metal Gear
Solid will play.
After you die during the final Boss battle and select "Exit", it quickly
changes to "Exist". Liquid Ocelot says "Not yet Snake, it's not over yet" and it
moves the pointer back to "Continue". This is a reference to a quote by Liquid
in the original Metal Gear Solid.
Metal Gear Solid 2 reference
Call Rosemary with a ration equipped to see a reference to a sequence that
happened in Metal Gear Solid 2, when Raiden calls Snake on the Codec with
a ration equipped and comments about Rose's cooking.
Metal Gear Solid 3 reference
When Drebin and Little Grey jump off of the Stryker, they will land in Naked
Snake's pose from Metal Gear Solid 3, when he first arrives for the
Operation Virtuous mission.
Equip the Patriot gun to hear music from Metal Gear Solid 3: Snake Eater.
Press L1 to view the description for the Mosin-Nagant. It mentions The End
and his sniper duel with Big Boss.
Metal Gear Solid: The Twin Snakes
If you stare at Meryl's breasts, she will blush similarly to how she did in
Metal Gear Solid: The Twin Snakes.
Metal Gear Solid series references
Look at the two puppets dangling from Screaming Mantis. The two puppets
appear to be Psycho Mantis and The Sorrow from previous Metal Gear Solid
games.
When Snake and Naomi talk about war changing and how it used to be "just a
game", all of the Metal Gear Solid titles appear in an indexed list.
After MGS4, there are a few boxes titled "In Production."
When you first enter Big Mama's hideout and the guards start talking about
Snake, press L1 to see posters from Metal Gear Solid, Metal Gear Solid
2, Metal Gear Solid 3, and Metal Gear Solid: Portable Ops.
In the Nomad briefing missions, take control of the Mk II, and go to the
right of the helicopter. There are three separately caged chickens, each with
its own label: "Solid", "Liquid", and "Solidus". This is a reference to the
three Big Boss clones. A further reference to those chickens happens at the very
beginning of Act 1 when Sunny is cooking eggs. She says "Only two eggs? Solidus
must've taken the day off."
The rubber duck in the upper gantry of the Nomad can also be found in Capture
The Flag mode in Metal Gear Online; in the GA-KO camouflage in Metal
Gear Solid 3; and floating in the flooded Shell Core in Metal Gear Solid
2.
When you are in the final showdown with Liquid, when it enters the third
stage of the fight, Liquid will do Ocelot's signature hand gesture.
Otacon has a model of Rex beside his computer.
Metal Gear Solid VR Missions reference
During a Codec transmission with Campbell, he will talk about the training
PMC soldier's went through. Snake says similar to "...better than those VR
missions".
The Naked Gun reference
Drebin sells laundered guns, called "Naked Guns". Drebin's name is a
reference to Frank Drebin from The Naked Gun movies.
Policenauts reference
One of the backgrounds on Otacon's computer is a scene from Policenauts.
PlayStation 3 references
In the Act 1 briefing, there is a PS3 on the second floor of the plane.
During the Act 1 briefing, go upstairs on the Nomad to see Sunny unpacking
her PS3 and PSP.
In the Act 2 briefing, there is a PlayStation 3 on the table.
After you defeat Crying Wolf in Act 4, Otacon will call you as you enter that
building and tell you to change discs. He then catches himself and starts
talking about Blu-Ray and the PlayStation 3.
When you send out the Mk 2, look over Snake's shoulder by tilting the camera.
He is using a PlayStation 3 controller to control it.
Use the Codec to call Rose during the fight with Screaming Mantis. Campbell
will tell you to switch controller ports. Rose will get angry and say there are
not any controller ports because this is on a PlayStation 3.
If you use a Sixaxis controller against Psycho Mantis he says, "What? No
vibration!" and the flashbacks show the Sixaxis.
PSP reference
During the Act 2 briefing, Sunny is playing a PSP. The game is Penguin
Adventure, a 1986 title for the MSX computer system, which was Hideo
Kojima's first game.
Snatchers reference
The suit Snake wears in Act 3 is a homage to Gillian Seed, from Snatchers.
The "Dr. Madnar" mentioned in Act 3 is a reference to a scientist from
Snatchers.
Star Wars reference
In Shadow Moses when Snake is about to get on the lift to fight Vamp, watch
as the camera circles around the lift area to see a Darth Vader helmet on the
floor.
In the Act 5 briefing, while Mei Ling is explaining the situation to everyone
she says something about it being an impenetrable fortress or something similar.
Snake then says, "He has his very own Death Star."
World Of Warcraft
Leeroy Jenkins' grave can be seen directly behind Big Boss's. It will come
into view when the camera pans around the area before Old Snake puts the gun
into his mouth. You can also see it again while Old Snake is carrying Big Boss
to The Boss' grave.
Zone Of The Enders reference
When you look at the briefing scene, Otacon's computer desktop picture is the
main character from Zone Of The Enders, another game directed by Hideo
Kojima.
Weapons list
The following weapons are available in the game:
Pistols
- 1911 Custom
- Desert Eagle (originally used by Meryl)
- Desert Eagle Long Barrel
- Five Seven (gun used by Snake when he infiltrated Galuade)
- Glock 18C
- GSR (.45)
- Mk 2 Pistol (Tanq)
- Mk.23 SOCOM (Snake's main handgun from Metal Gear Solid)
- Operator (Colt .45 with extended barrel)
- PMM
- PSS
- Race Gun (fires ricochet bullets)
- Solar Gun (causes enemies to drop weapons and does extreme damage to
Vamp)
- Thor .45-70 (rifle pistol)
- Type 17 (broom handle machine pistol)
Sub-machine guns
- Bizon
- M-10
- MP5sd2
- Mp7
- P90
- Patriot (The Boss' weapon; has unlimited ammunition)
- VZ. 83 Skorpion
Assault rifles
- Ak102
- An94
- FAL Carbine
- G3A3
- M4 Custom
- Mk.17
- XM8
Sniper weapons
- DSR-1
- Heavy machine guns
- HK21E
- M14EBR
- M60E4
- M82A2
- MK.46 Mod 1
- Mosin-Nagant (The End's sniper rifle)
- PKM
- RAIL GUN
- SVD
- Tanegashima (old flint lock that is very slow to reload, 33% of hits
causes a whirlwind that carries off enemies making them drop items)
- VSS
Shotguns
- M870 Custom
- Saiga-12
- Twin Barrel
Grenade launchers
Rocket launchers
- Fim-92A (Stinger)
- Javelin
- M72A3
- RPG-7
Weapon modifiers
- Dot sights
- Flashlights
- Fore grips
- Grenade launchers
- Laser sights
- Masterkey (under barrel shotgun for assault rifles)
- Scopes
- Suppressors
Others
- C4
- Chaff grenade
- Claymore
- Grenade
- Knife
- Molotov cocktail
- Sleeping gas mine
- Sleep gas satchel charge
- Smoke grenades (yellow, red, blue, green)
- Stun grenade
- White phosphorus grenade
|